J. Edward Swan II

Classified by Date

2018

  • Trey Cook, Nate Phillips, Kristen Massey, Alexander Plopski, Christian Sandor, and J. Edward Swan II. User Preference for SharpView-Enhanced Virtual Text During Non-Fixed Viewing. In Proceedings of IEEE Virtual Reality (IEEE VR 2018), pp. 394–400, IEEE Computer Society, March 2018. DOI: 10.1109/VR.2018.8446058.
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  • Arindam Dey, Mark Billinghurst, Robert W. Lindeman, and J. Edward Swan II. A Systematic Review of Ten Years of Augmented Reality Usability Studies: 2005 to 2014. Frontiers in Robotics and AI: Virtual Environments, 5(37), 2018. DOI: 10.3389/frobt.2018.00037.
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  • Joseph L. Gabbard, Divya Gupta Mehra, and J. Edward Swan II. Effects of AR Display Context Switching and Focal Distance Switching on Human Performance. IEEE Transactions on Visualization and Computer Graphics, PP, May 2018. in press, DOI: 10.1109/TVCG.2018.2832633.
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  • Kenneth R. Moser, Mohammed Safayet Arefin, and J. Edward Swan II. Impact of Alignment Point Distance and Posture on SPAAM Calibration of Optical See-Through Head-Mounted Displays. In Proceedings of IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2018), pp. 21–30, IEEE Computer Society, October 2018.
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  • Kenneth R. Moser, Mohammed Safayet Arefin, and J. Edward Swan II. Impact of Alignment Point Distance Distribution on SPAAM Calibration of Optical See-Through Head-Mounted Displays. In Poster Abstracts, Proceedings of IEEE Virtual Reality (IEEE VR 2018), pp. 641–642, IEEE Computer Society, March 2018. DOI: 10.1109/VR.2018.8446429.
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  • Nate Phillips, Kristen Massey, Mohammed Safayet Arefin, and J. Edward Swan II. Design and Calibration of an Augmented Reality Haploscope. In IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct 2018), pp. 75–76, IEEE Computer Society, October 2018.
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  • Gurjot Singh, Stephen R. Ellis, and J. Edward Swan II. The Effect of Focal Distance, Age, and Brightness on Near-Field Augmented Reality Depth Matching. IEEE Transactions on Visualization and Computer Graphics, PP, Sep 2018. in press, DOI: 10.1109/TVCG.2018.2869729, preprint: arXiv:1712.00088v1.
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2017

  • Wolfgang Broll, Holger Regenbrecht, and J. Edward Swan II, editors. IEEE Transactions on Visualization and Computer Graphics (TVCG), Special Issue on the 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 23(11), IEEE, 2017.
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  • Wolfgang Broll, Holger Regenbrecht, and J. Edward Swan II, editors. Proceedings of the 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), IEEE, 9-13 October 2017, Nantes, France 2017. ISBN: 978-1-5386-2943-7
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  • Wolfgang Broll, Holger Regenbrecht, and J. Edward Swan II, editors. Adjunct Proceedings of the 2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), IEEE, 9-13 October 2017, Nantes, France 2017. ISBN: 978-0-7695-6327-5
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  • Jens Grubert, Yuta Itoh, Kenneth Moser, and J. Edward Swan II. A Survey of Calibration Methods for Optical See-Through Head-Mounted Displays. IEEE Transactions on Visualization and Computer Graphics, 24(9), 28 September 2017. DOI: 10.1109/TVCG.2017.2754257, preprint: arXiv:1709.04299v1.
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  • Fangyan Zhang, Song Zhang, Pak Chung Wong, Hugh Medal, Linkan Bian, J. Edward Swan II, and T. J. Jankun-Kelly. A Visual Evaluation Study of Graph Sampling Techniques. In IS&T International Symposium on Electronic Imaging 2017, Visualization and Data Analysis 2017, pp. 110–117, Society for Imaging Science and Technology, January 2017. 10.2352/ISSN.2470-1173.2017.1.VDA-394
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2016

  • Wolfgang Broll, Hideo Saito, and J. Edward Swan II, editors. IEEE Transactions on Visualization and Computer Graphics (TVCG), Special Section on the 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 22(11), IEEE, 2016.
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  • Wolfgang Broll, Hideo Saito, and J. Edward Swan II, editors. 2016 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) Proceedings, IEEE, 19-23 September 2016, Merida, Yucatan, Mexico 2016. ISBN: 978-1-5090-3641-7
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  • Arindam Dey, Mark Billinghurst, Robert W. Lindeman, and J. Edward Swan II. A Systematic Review of Usability Studies in Augmented Reality between 2005 and 2014. In Adjunct Proceedings, IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2016), pp. 49–50, Sep 2016.
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  • Kenneth R. Moser and J. Edward Swan II. Evaluation of User-Centric Optical See-Through Head-Mounted Display Calibration Using Leap Motion. In Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI 2016), pp. 159–167, March 2016. DOI: 10.1109/3DUI.2016.7460047
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  • Kenneth R. Moser and J. Edward Swan II. Evaluation of Hand and Stylus Based Calibration for Optical See-Through Head-Mounted Displays Using Leap Motion. In Poster Abstracts, IEEE International Conference on Virtual Reality (IEEE VR 2016), pp. 233–234, Mar 2016. DOI: 10.1109/VR.2016.7504739
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  • Kenneth R. Moser, Sujan Anreddy, and J. Edward Swan II. Leap Motion Hand and Stylus Tracking for Calibration and Interaction within Optical See-Through Augmented Reality. In Research Demonstrations, IEEE International Conference on Virtual Reality (IEEE VR 2016), Mar 2016.
    https://youtu.be/FCblJACs7sQ
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  • Kenneth R. Moser, Sujan Anreddy, and J. Edward Swan II. Calibration and Interaction in Optical See-Through Augmented Reality using Leap Motion. In Research Videos, IEEE International Conference on Virtual Reality (IEEE VR 2016), Mar 2016. DOI: 10.1109/VR.2016.7504791
    https://www.youtube.com/watch?v=CLe7JkoKpto
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  • Kohei Oshima, Kenneth R. Moser, Damien Constantine Rompapas, J. Edward Swan II, Sei Ikeda, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, and Hirokazu Kato. SharpView: Improved Clarity of Defocused Content on Optical See-Through Head-Mounted Displays. In Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI 2016), pp. 173–181, March 2016. DOI: 10.1109/3DUI.2016.7460049
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  • Kohei Oshima, Kenneth R. Moser, Damien Constantine Rompapas, J. Edward Swan II, Sei Ikeda, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, and Hirokazu Kato. SharpView: Improved Clarity of Defocused Content on Optical See-Through Head-Mounted Displays. In Poster Abstracts, IEEE International Conference on Virtual Reality (IEEE VR 2016), pp. 253–254, Mar 2016. DOI: 10.1109/VR.2016.7504749
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  • Alexander Plopski, Kenneth R. Moser, Kiyoshi Kiyokawa, J. Edward Swan II, and Haruo Takemura. Spatial Consistency Perception in Optical and Video See-Through Head-Mounted Augmentations. In Poster Abstracts, IEEE International Conference on Virtual Reality (IEEE VR 2016), pp. 265–266, Mar 2016. DOI: 10.1109/VR.2016.7504755
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  • J. Edward Swan II, Liisa Kuparinen, Scott Rapson, and Christian Sandor. Visually Perceived Distance Judgments: Tablet-Based Augmented Reality versus the Real World. International Journal of Human-Computer Interaction, December 2016. DOI: 10.1080/10447318.2016.1265783
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  • J. Edward Swan II and Victoria Interrante, editors. Presence: Teleoperators and Virtual Environments, Best Short Papers IEEE Virtual Reality 2015, 25(1), MIT Press, Winter 2016. DOI: 10.1162/PRES_e_00248
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2015

  • Sujan Anreddy, Song Zhang, Andrew Mercer, Jamie Dyer, and J. Edward Swan II. Visual Scalability of Spatial Ensemble Uncertainty. In VIS Posters, Proceedings of IEEE VIS 2015, pp. 187–188, Oct 2015. DOI: 10.1109/VAST.2015.7347671
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  • Tobias Höllerer, Victoria Interrante, Anatole Lécuyer, and J. Edward Swan II, editors. IEEE Transactions on Visualization and Computer Graphics (TVCG), Special Issue on the IEEE Virtual Reality Conference Proceedings 2015, 21(4), IEEE, 2015.
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  • Tobias Höllerer, Victoria Interrante, Anatole Lécuyer, and J. Edward Swan II, editors. 2015 IEEE Virtual Reality (VR) Proceedings, IEEE, 23--27 March 2015, Arles, Camargue, Provence, France. 2015. ISBN: 978-1-4799-1727-3
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  • Kenneth Moser, Yuta Itoh, Kohei Oshima, J. Edward Swan II, Gudrun Klinker, and Christian Sandor. Subjective Evaluation of a Semi-Automatic Optical See-Through Head-Mounted Display Calibration Technique. IEEE Transactions on Visualization and Computer Graphics, IEEE Virtual Reality Conference Proceedings 2015, 21(4):491–500, 2015. DOI: 10.1109/TVCG.2015.2391856
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  • Kenneth R. Moser and J. Edward Swan II. Improved SPAAM Robustness Through Stereo Calibration. In Short Papers and Posters, Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015), pp. 200–201, Sep 2015. DOI: 10.1109/ISMAR.2015.64
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  • Kenneth R. Moser, Yuta Itoh, and J. Edward Swan II. Continuous Automatic Calibration for Optical See-Through Displays. In Short Papers and Posters, Proceedings of IEEE Virtual Reality 2015, pp. 241–242, March 2015.
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  • Kenneth R. Moser and J. Edward Swan II. Evaluating Optical See-Through Head-Mounted Display Calibration via Frustum Visualization. In Research Videos, Proceedings of IEEE Virtual Reality 2015, pp. 371, March 2015. DOI: 10.1109/VR.2015.7223450
    https://www.youtube.com/watch?v=p5QYUg2iQic
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  • Kohei Oshima, Damien Rompapas, Kenneth Moser, J. Edward Swan II, Sei Ikeda, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, and Hirokazu Kato. SharpView: Improved Legibility of Defocussed Content on Optical See-Through Head-Mounted Displays. In Science and Technology Research Demonstration, IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015), Sep 2015.
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  • Nate Phillips and J. Edward Swan II. A Procedure for Accurate Calibration of a Tabletop Haploscope AR Environment. In Short Papers and Posters, Proceedings of IEEE Virtual Reality 2015, pp. 259–260, March 2015.
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  • Fangyan Zhang, Song Zhang, Pak Chung Wong, J. Edward Swan II, and T.J. Jankun-Kelly. A Visual and Statistical Benchmark for Graph Sampling Methods. In Exploring Graphs at Scale (EGAS) Workshop, IEEE VIS 2015, Oct 2015.
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  • J. Edward Swan II, Gurjot Singh, and Stephen R. Ellis. Matching and Reaching Depth Judgments with Real and Augmented Reality Targets. IEEE Transactions on Visualization and Computer Graphics, IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015), 21(11):1289–1298, 2015. DOI: 10.1109/TVCG.2015.2459895
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2014

  • Sabine Coquillart, Kiyoshi Kiyokawa, J. Edward Swan II, and Doug Bowman, editors. IEEE Transactions on Visualization and Computer Graphics (TVCG), Special Issue on the 2014 IEEE Virtual Reality Conference, 20(4), IEEE, 2014.
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  • Sabine Coquillart, Kiyoshi Kiyokawa, J. Edward Swan II, and Doug Bowman, editors. 2014 IEEE Virtual Reality (VR) Conference Proceedings, IEEE, 29 March--2 April, 2014, Minneapolis, Minnesota, USA. 2014. ISBN: 978-1-4799-2871-2
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  • Chunya Hua, Stephen R. Ellis, and J. Edward Swan II. Calibration and Depth Matching Accuracy with a Table-Mounted Augmented Reality Haploscope. In Poster Compendium, Proceedings of ACM SIGGRAPH Symposium on Applied Perception (SAP 2014), pp. 127, August 2014. DOI: 10.1145/2628257.2628354
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  • Chunya Hua and J. Edward Swan II. The Effect of an Occluder on Near Field Depth Matching in Optical See-Through Augmented Reality. In Short Papers and Posters, Proceedings of IEEE Virtual Reality 2014, pp. 81–82, March 2014. DOI: 10.1109/VR.2014.6802061
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  • Chunya Hua, Kenneth Moser, and J. Edward Swan II. The Effect of an Occluder on Near Field Depth Matching in Optical See-Through Augmented Reality. In Research Videos, Proceedings of IEEE Virtual Reality 2014, pp. 149, March 2014. DOI: 10.1109/VR.2014.6802095
    http://youtu.be/WlxBea2Y2xI
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  • Kenneth R. Moser, Magnus Axholt, and J. Edward Swan II. Baseline SPAAM Calibration Accuracy and Precision in the Absence of Human Postural Sway Error. In Short Papers and Posters, Proceedings of IEEE Virtual Reality 2014, pp. 99–100, March 2014. DOI: 10.1109/VR.2014.6802070
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2013

  • Joseph L. Gabbard, J. Edward Swan II, and Adam Zargar. Color Blending in Outdoor Optical See-through AR: The Effect of Real-world Backgrounds on User Interface Color. In Short Papers and Posters, Proceedings of IEEE Virtual Reality 2013, pp. 157–158, March 2013. DOI: 10.1109/VR.2013.6549410
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  • J. Adam Jones, J. Edward Swan II, and Mark Bolas. Peripheral Stimulation and its Effect on Perceived Spatial Scale in Virtual Environments. IEEE Transactions on Visualization and Computer Graphics: Proceedings, IEEE Virtual Reality 2013, 19(4):701–710, 2013. DOI: 10.1109/TVCG.2013.37
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  • Liisa Kuparinen, J. Edward Swan II, Scott Rapson, and Christian Sandor. Depth Perception in Tablet-Based Augmented Reality at Medium- and Far-Field Distances. In Poster Compendium, Proceedings of ACM SIGGRAPH Symposium on Applied Perception (SAP 2013), August 2013. DOI: 10.1145/2492494.2514654
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  • Chad A. Steed, J. Edward Swan II, Patrick J. Fitzpatrick, and T.J. Jankun-Kelly. A Visual Analytics Approach for Correlation, Classification, and Regression Analysis. In Mao Lin Huang and Weidong Huang, editors, Innovative Approaches of Data Visualization and Visual Analytics, pp. 25–45, IGI Global, USA, 2013.
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2012

  • J. Adam Jones, J. Edward Swan II, Gurjot Singh, Sujan Reddy, Kenneth Moser, Chunya Hua, and Stephen R. Ellis. Improvements in Visually Directed Walking in Virtual Environments Cannot be Explained by Changes in Gait Alone. In Proceedings of the ACM SIGGRAPH Symposium on Applied Perception (SAP 2012), pp. 11–16, August 2012.
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  • Zhanping Liu, Shangshu Cai, J. Edward Swan II, a Robert J. Moorhead II, Joel P. Martin, and TJ Jankun-Kelly. A 2D Flow Visualization User Study Using Explicit Flow Synthesis and Implicit Task Design. IEEE Transactions on Visualization and Computer Graphics, 18(5), May 2012.
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  • Mark A. Livingston, Joseph L. Gabbard, J. Edward Swan II, Ciara M. Sibley, and Jane H. Barrow. Basic Perception in Head-Worn Augmented Reality Displays. In Tony Huang, Leila Alem, and Mark A. Livingston, editors, Human Factors in Augmented Reality Environments, pp. 35–65, Springer, 2012.
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  • Lawrence J. Rosenblum, Steven K. Feiner, Simon J. Julier, J. Edward Swan II, and Mark A. Livingston. The Development of Mobile Augmented Reality. In John Dill, Rae Earnshaw, Dave Kasik, John Vince, and Pak Chung Wong, editors, Expanding the Frontiers of Visual Analytics and Visualization, pp. 431–448, Springer, London, England, 2012. Dedicated to the Memory of Jim Thomas.
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  • Gurjot Singh, J. Edward Swan II, J. Adam Jones, and Stephen R. Ellis. Depth Judgments by Reaching and Matching in Near-Field Augmented Reality. In Poster Compendium, Proceedings of IEEE Virtual Reality 2012, pp. 165–166, March 2012.
    Winner of an Honorable Mention award at IEEE Virtual Reality 2012.
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  • Chad A. Steed, J. Edward Swan II, Patrick J. Fitzpatrick, and T.J. Jankun-Kelly. A Visual Analytics Approach for Correlation, Classification, and Regression Analysis. Technical Report ORNL/TM-2012/68, Oak Ridge National Laboratory, Oak Ridge, TN, USA, 2012.
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2011

  • T.J. Jankun-Kelly, David Wilson, Andrew S. Stamps, Josh Franck, Jeffry Carver, and J. Edward Swan II. Visual Analysis for Textual Relationships in Digital Forensics Evidence. Information Visualization, Special Issue on VizSec 2009, 10(2):134–144, 2011.
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  • J. Adam Jones, J. Edward Swan II, Gurjot Singh, and Stephen R. Ellis. Peripheral Visual Information and Its Effect on Distance Judgments in Virtual and Augmented Environments. In Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV 2011), pp. 29–35, August 2011.
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  • J. Adam Jones, J. Edward Swan II, Gurjot Singh, and Stephen R. Ellis. Peripheral Visual Information and Its Effect on the Perception of Egocentric Depth in Virtual and Augmented Environments. In Poster Compendium, Proceedings of IEEE Virtual Reality 2011, pp. 215–216, March 2011.
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  • Mark A. Livingston, Lawrence J. Rosenblum, Dennis G. Brown, Gregory S. Schmidt, Simon J. Julier, Yohan Baillot, J. Edward Swan II, Zhuming Ai, and Paul Maassel. Military Applications of Augmented Reality. In Borko Furht, editor, Handbook of Augmented Reality, pp. 671–706, Springer, 2011.
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  • Gurjot Singh, J. Edward Swan II, J. Adam Jones, and Stephen R. Ellis. Depth Judgment Tasks and Environments in Near-Field Augmented Reality. In Poster Compendium, Proceedings of IEEE Virtual Reality 2011, pp. 241–242, March 2011.
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2010

  • Joseph L. Gabbard, Jason Zedlitz, J. Edward Swan II, and Woodrow W. Winchester III. More Than Meets the Eye: An Engineering Study to Empirically Examine the Blending of Real and Virtual Color Spaces. In Technical Papers, Proceedings of IEEE Virtual Reality 2010, pp. 79–86, March 2010.
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  • T.J. Jankun-Kelly, Yagneshwara Somayajulu Lanka, and J. Edward Swan II. An Evaluation of Glyph Perception for Real Symmetric Traceless Tensor Properties. Computer Graphics Forum: The International Journal of the Eurographics Association, (Special Issue on EuroVis 2010), 29(3):1133–1142, June 2010.
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  • Ernst Kruijff, J. Edward Swan II, and Steve Feiner. Perceptual Issues in Augmented Reality Revisited. In Technical Papers, The IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2010), pp. 3–12, IEEE Computer Society, October 2010.
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  • Gurjot Singh, J. Edward Swan II, J. Adam Jones, and Stephen R. Ellis. Depth Judgment Measures and Occluding Surfaces in Near-Field Augmented Reality. In Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV 2010), pp. 149–156, July 2010.
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2009

  • T.J. Jankun-Kelly, David Wilson, Andrew S. Stamps, Josh Franck, Jeffery Carver, and J. Edward Swan II. A Visual Analytic Framework for Exploring Relationships in Textual Contents of Digital Forensics Evidence. In Proceedings of Workshop on Visualization for Cyber Security (VizSec 2009), pp. 39–44, October 2009.
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  • J. Adam Jones, J. Edward Swan II, Gurjot Singh, Josh Franck, and Stephen R. Ellis. The Effects of Continued Exposure to Medium Field Augmented and Virtual Reality on the Perception of Egocentric Depth. In Poster Compendium, Proceedings of ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV 2009), pp. 138, September 2009.
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  • Eric Klein, J. Edward Swan II, Gregory S. Schmidt, Mark A. Livingston, and Oliver G. Staadt. Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays. In Technical Papers, Proceedings of IEEE Virtual Reality 2009, pp. 107–113, March 2009.
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  • Mark A. Livingston, Zhuming Ai, J. Edward Swan II, and Harvey S. Smallman. Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality. In Technical Papers, Proceedings of IEEE Virtual Reality 2009, pp. 55–61, March 2009.
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  • Gurjot Singh, J. Edward Swan II, J. Adam Jones, Lorraine Lin, and Stephen R. Ellis. Depth Judgment Measures and Occluders in Near-Field Augmented Reality. In Poster Compendium, Proceedings of ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV 2009), pp. 127, September 2009.
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  • Chad A Steed, Patrick J. Fitzpatrick, J. Edward Swan II, and T.J. Jankun-Kelly. Tropical Cyclone Trend Analysis using Enhanced Parallel Coordinates and Statistical Analysis. Cartography and Geographic Information Science, 36(3):251–265, July 2009.
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  • Chad A. Steed, Patrick J. Fitzpatrick, T.J. Jankun-Kelly, Amber Yancey, and J. Edward Swan II. An Interactive Parallel Coordinates Technique Applied to a Tropical Cyclone Climate Analysis. Computers & Geosciences, 35(7):1529–1539, July 2009.
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  • Chad A. Steed, J. Edward Swan II, T.J. Jankun-Kelly, and Patrick J. Fitzpatrick. Guided Analysis of Hurricane Trends Using Statistical Processes Integrated with Interactive Parallel Coordinates. In Proceedings of the IEEE Symposium on Visual Analytics Science and Technology (VAST 2009), pp. 19–26, October 2009.
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  • Chad A. Steed, T.J. Jankun-Kelly, J. Edward Swan II, and Robert J. Moorhead. Illustrative Visualization of Hurricane Advisory Information. In Poster Compendium, Proceedings of IEEE Visualization 2009, October 2009.
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  • Chad A. Steed, T.J. Jankun-Kelly, J. Edward Swan II, and Robert J. Moorhead. Illustrative Visualization Techniques for Hurricane Advisory Information. In Proceedings of the Oceans '09 MTS/IEEE Biloxi Technical Program, October 2009.
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2008

  • Joseph L. Gabbard and J. Edward Swan II. Usability Engineering for Augmented Reality: Employing User-based Studies to Inform Design. IEEE Transactions on Visualization and Computer Graphics, 14(3):513–525, May/June 2008.
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  • T.J. Jankun-Kelly, Josh Franck, David Wilson, Jeffrey Carver, David Dampier, and J. Edward Swan II. Show Me How You See: Lessons from Studying Computer Forensics Experts for Visualization. In Proceedings of the Fifth International Workshop on Visualization for Computer Security (VizSEC 2008), pp. 80–86, September 2008.
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  • J. Adam Jones, J. Edward Swan II, Gurjot Singh, Eric Kolstad, and Stephen R. Ellis. The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception. In Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV 2008), pp. 9–14, August 2008.
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  • Adam Jones, J. Edward Swan II, Gurjot Singh, and Eric Kolstad. The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth Perception. In Poster Compendium, Proceedings of IEEE Virtual Reality 2008, pp. 267–268, March 2008.
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  • Joel P. Martin, J. Edward Swan II, Robert J. Moorhead II, Zhanping Liu, and Shangshu Cai. Results of a User Study on 2D Hurricane Visualization. Computer Graphics Forum: The International Journal of the Eurographics Association (Special Issue of EuroVis 2008), 27(3):991–998, May 2008.
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  • Chad A. Steed, Patrick J. Fitzpatrick, T.J. Jankun-Kelly, and J. Edward Swan II. North Atlantic Hurricane Trend Analysis using Parallel Coordinates and Statistical Techniques. In Workshop on Geo-Spatial Visual Analytics 2008, Fifth International Conference on Geographic Information Science, September 2008.
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  • Chad A. Steed, Patrick Fitzpatrick, T.J. Jankun-Kelly, and J. Edward Swan II. Visual Analysis of North Atlantic Hurricane Trends using Parallel Coordinates and Statistical Techniques. Memorandum Report #NRL/MR/7440--08-9130, Naval Research Laboratory, Stennis Space Center, Mississippi, 2008.
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  • Chad A. Steed, Patrick Fitzpatrick, T.J. Jankun-Kelly, Amber N. Yancey, and J. Edward Swan II. An Interactive Parallel Coordinates Technique Applied to a Tropical Cyclone Climate Analysis. Memorandum Report #NRL/MR/7440--08-9126, Naval Research Laboratory, Stennis Space Center, Mississippi, 2008.
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  • Joseph J. LaViola Jr., Doug A. Bowman, Stephen R. Ellis, Victoria Interrante, Benjamin C. Lok, and J. Edward Swan II. User Studies in VR: What Can We Learn From Them and What Are They Good For?. In Panels, Proceedings of IEEE Virtual Reality 2008, pp. 303–304, March 2008.
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2007

  • Joseph L. Gabbard, J. Edward Swan II, Deborah Hix, Si-Jung Kim, and Greg Fitch. Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Implications. In Technical Papers, Proceedings of IEEE Virtual Reality 2007, pp. 35–42, March 2007.
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  • Victoria Interrante, Joseph K. Kearney, Dennis Proffitt, J. Edward Swan II, and William B. Thompson. Spatial Perception in Immersive Virtual Environments: New Theories and Current Controversies. In Panels, Proceedings of IEEE Virtual Reality 2007, pp. 315–316, March 2007.
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  • Chad Steed, Patrick Fitzpatrick, T.J. Jankun-Kelly, Amber Yancey, and J. Edward Swan II. Practical Applications of Parallel Coordinates to Hurricane Trend Analysis. In Poster Compendium, Proceedings of IEEE Visualization 2007, October 2007.
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  • J. Edward Swan II, Adam Jones, Eric Kolstad, Mark A. Livingston, and Harvey S. Smallman. Egocentric Depth Judgments in Optical, See-Through Augmented Reality. IEEE Transactions on Visualization and Computer Graphics, 13(3):429–442, May/June 2007.
    Winner of the 2008 Bagley College of Engineering Outstanding Research Paper Award.
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2006

  • Joseph L. Gabbard, J. Edward Swan II, and Deborah Hix. The Effects of Text Drawing Styles, Background Textures, and Natural Lighting on Text Legibility in Outdoor Augmented Reality. PRESENCE: Teleoperators and Virtual Environments, 15(1):16–32, February 2006.
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  • Eric Klein, Oliver Staadt, J. Edward Swan II, Greg Schmidt, and Mark Livingston. Egocentric Medium-Field Distance Perception in Projection Environments. In Poster Compendium, Proceedings of ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization (APGV 2006), pp. 147, July 2006.
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  • Greg Schmidt, Dennis G. Brown, Erik B. Tomlin, J. Edward Swan II, and Yohan Baillot. Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multiple Selections in Frustum-Based Pointing. Journal of Multimedia, 1(3):1–12, June 2006.
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  • Greg Schmidt, Dennis G. Brown, Erik B. Tomlin, J. Edward Swan II, and Yohan Baillot. Toward Disambiguating Multiple Selections for Frustum-Based Pointing. In Technical Papers, Proceedings of the 1st IEEE Symposium on 3D User Interfaces (3DUI 2006), pp. 87–94, March 2006.
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  • J. Edward Swan II, Mark A. Livingston, Harvey S. Smallman, Dennis Brown, Yohan Baillot, Joseph L. Gabbard, and Deborah Hix. A Perceptual Matching Technique for Depth Judgments in Optical, See-Through Augmented Reality. In Technical Papers, Proceedings of IEEE Virtual Reality 2006, pp. 19–26, IEEE Computer Society, March 2006.
    Winner of an Honorable Mention award at IEEE Virtual Reality 2006.
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2005

  • Joseph L. Gabbard, J. Edward Swan II, Deborah Hix, Robert S. Schulman, John Lucas, and Divya Gupta. An Empirical User-Based Study of Text Drawing Styles and Outdoor Background Textures for Augmented Reality. In Technical Papers, Proceedings of IEEE Virtual Reality 2005, pp. 11–18, IEEE Computer Society, March 2005.
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  • Mark A. Livingston, Catherine Zanbaka, J. Edward Swan II, and Harvey S. Smallman. Objective Measures for the Effectiveness of Augmented Reality. In Poster Compendium, Proceedings of IEEE Virtual Reality 2005, pp. 287–288, IEEE Computer Society, March 2005.
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  • Mark A. Livingston, Dennis Brown, J. Edward Swan II, Brian Goldiez, Yohan Baillot, Simon J. Julier, and Greg S. Schmidt. Applying a Testing Methodology for Augmented Reality Interfaces to Simulation Systems. In 2005 International Conference on Human-Computer Interface Advances for Modeling and Simulation (SIMCHI '05), January 2005.
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  • J. Edward Swan II and Joseph L. Gabbard. Survey of User-Based Experimentation in Augmented Reality. In Proceedings of 1st International Conference on Virtual Reality, HCI International 2005, July 2005.
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  • J. Edward Swan II, Mark A. Livingston, Harvey S. Smallman, Joseph L. Gabbard, Dennis Brown, Yohan Biallot, Simon J. Julier, Greg S. Schmidt, Catherine Zanbaka, Deborah Hix, and Lawrence Rosenblum. A Methodology for Quantifying Medium- and Far-Field Depth Perception in Optical, See-Through Augmented Reality. Technical Report #MSU-050531, Department of Computer Science and Engineering, Mississippi State University, 2005.
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2004

  • Deborah Hix, Joseph L. Gabbard, J. Edward Swan II, Mark A. Livingston, Tobias H. Höllerer, Simon J. Julier, Yohan Baillot, and Dennis Brown. A Cost-Effective Usability Evaluation Progression for Novel Interactive Systems. In Hawaii International Conference on System Sciences (HICSS-37), January 2004.
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  • Mark A. Livingston, J. Edward Swan II, Simon J. Julier, Yohan Baillot, Dennis Brown, Lawrence J. Rosenblum, Joseph L. Gabbard, Tobias H. Höllerer, and Deborah Hix. Evaluating System Capabilities and User Performance in the Battlefield Augmented Reality System. In Performance Metrics for Intelligent Systems Workshop (PerMIS '04), August 2004.
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2003

  • Yohan Baillot, Joshua J. Eliason, Greg S. Schmidt, J. Edward Swan II, Dennis Brown, Simon Julier, Mark A. Livingston, and Lawrence Rosenblum. Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. In Poster Papers, Proceedings of IEEE Virtual Reality 2003, pp. 285–286, IEEE Computer Society, March 2003.
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  • Joseph L. Gabbard, Deborah Hix, J. Edward Swan II, Mark A. Livingston, Tobias H. Höllerer, Simon J. Julier, Dennis Brown, and Yohan Baillot. Usability Engineering for Complex Interactive Systems Development. In Engineering for Usability, Human Systems Integration Symposium 2003, June 2003.
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  • Simon Julier, Mark A. Livingston, J. Edward Swan II, Yohan Baillot, and Dennis Brown. Adaptive User Interfaces in Augmented Reality. In Workshop on Software Technology for Augmented Reality Systems (STARS), The IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), October 2003.
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  • Mark A. Livingston, J. Edward Swan II, Joseph L. Gabbard, Tobias H. Höllerer, Deborah Hix, Simon J. Julier, Yohan Baillot, and Dennis Brown. Resolving Multiple Occluded Layers in Augmented Reality. In Technical Papers, The IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), pp. 56–65, IEEE Computer Society, October 2003.
    Winner of a 2004 NRL Alan Berman Publication Award.
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  • Greg S. Schmidt, J. Edward Swan II, Derek Overby, Lawrence Rosenblum, and Erik B. Tomlin. A System with Intelligent Editing for Extracting Ridge and Ravine Terrain Features. Memorandum Report Naval Research Laboratory, 2003.
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  • J. Edward Swan II, Joseph L. Gabbard, Deborah Hix, Robert S. Schulman, and Keun Pyo Kim. A Comparative Study of User Performance in a Map-Based Virtual Environment. In Technical Papers, Proceedings of IEEE Virtual Reality 2003, pp. 259–266, IEEE Computer Society, March 2003.
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  • J. Edward Swan II. Far-Field Occlusion and Distance Perception in Augmented Reality. In Office of Naval Research Workshop on Attention, Perception, and Modeling for Complex Displays, June 2003.
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  • J. Edward Swan II, Deborah Hix, and Joseph Gabbard. Perceptual and Ergonomic Issues in Mobile Augmented Reality for Urban Operations. Memorandum Report, Naval Research Laboratory, 2003.
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2002

  • Joseph L. Gabbard, J. Edward Swan II, Deborah Hix, Marco Lanzagorta, Mark Livingston, Dennis Brown, and Simon Julier. Usability Engineering: Domain Analysis Activities for Augmented Reality Systems. In A. Woods, J. Merritt, S. Benton, and M. Bolas, editors, The Engineering Reality of Virtual Reality 2002, Proceedings of SPIE Volume 4660, Stereoscopic Displays and Virtual Reality Systems IX, pp. 445–457, January 2002.
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  • Mark A. Livingston, Lawrence J. Rosenblum, Simon J. Julier, Dennis Brown, Yohan Baillot, J. Edward Swan II, Joseph L. Gabbard, and Deborah Hix. An Augmented Reality System for Military Operations in Urban Terrain. In Proceedings of the Interservice / Industry Training, Simulation, & Education Conference (I/ITSEC '02), December 2002.
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  • Douglas B. Maxwell, Aaron Bryden, Greg S. Schmidt, Ian Roth, and J. Edward Swan II. Integration of a Commodity Cluster into an Existing 4-Wall Display System. In Workshop on Commodity-Based Visualization Clusters, Proceedings of IEEE Visualization 2002, October 2002.
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  • J. Edward Swan II, Jesus Arango, and Bala Nakshatrala. Interactive, Distributed, Hardware-Accelerated LOD-Sprite Terrain Rendering with Stable Frame Rates. In R. Erbacher, P. Chen, M. Gröhn, J. Roberts, and C. Wittenbrink, editors, Visualization and Data Analysis 2002, Proceedings of SPIE Volume 4665, pp. 177–188, January 2002.
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2000

  • S. Augustine Su, Robert King, J. Edward Swan II, and Lawrence Rosenblum. Exploring Multimodal 3D Interfaces. In Proceedings of the Workshop on Perceptual and Multi-Modal Interfaces, IEEE Virtual Reality 2000, March 2000.
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  • J. Edward Swan II, Marco Lanzagorta, Doug Maxwell, Eddy Kuo, Jeff Uhlmann, Wendell Anderson, Haw-Jye Shyu, and William Smith. A Computational Steering System for Studying Microwave Interactions with Missile Bodies. In Proceedings of IEEE Visualization 2000, pp. 441–444, IEEE Computer Society Press, Ocrober 2000.
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1999

  • Baoquan Chen, J. Edward Swan II, Eddy Kuo, and Arie Kaufman. LOD-Sprite Technique for Accelerated Terrain Rendering. In Proceedings of IEEE Visualization '99, pp. 291–298, IEEE Computer Society Press, October 1999.
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  • Joseph L. Gabbard, Deborah Hix, and J. Edward Swan II. User-Centered Design and Evaluation of Virtual Environments. IEEE Computer Graphics and Applications, 19(6):51–59, November / December 1999.
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  • Deborah Hix, J. Edward Swan II, Joseph L. Gabbard, Mike McGee, Jim Durbin, and Tony King. User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment. In Proceedings of IEEE Virtual Reality '99, pp. 96–103, IEEE Computer Society Press, March 1999.
    Winner of the "Best Paper" award at IEEE Virtual Reality '99.
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  • J. Edward Swan II, Theresa-Marie Rhyne, David Laidlaw, Tamara Munzner, and Victoria Interrante. Visualization Needs More Visual Design!. In Panels, Proceedings of IEEE Visualization '99, pp. 485–490, IEEE Computer Society Press, October 1999.
    Details     BibTeX     Download: (unavailable)
  • J. Edward Swan II. A Brief Terrain Rendering Literature Review. In Course Notes for Volume Graphics, Course 41, Proceedings of the 26th International Conference on Computer Graphics and Interactive Techniques (SIGGRAPH 1999), August 1999.
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  • J. Edward Swan II, Klaus Mueller, Torsten Möller, Naeem Shareef, Roger Crawfis, and Roni Yagel. Perspective Splatting. Memorandum Report NRL/MR/5580--99-8355, Naval Research Laboratory, 1999.
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1998

  • Baoquan Chen, J. Edward Swan II, and Arie Kaufman. A Hybrid LOD-Sprite Technique for Interactive Rendering of Large Datasets. Center for Visual Computing Technical Report TR981028, State University of Stony Brook, 1998.
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  • Jim Durbin, J. Edward Swan II, Brad Colbert, John Crowe, Rob King, Tony King, Chris Scannell, Zachary Wartell, and Terry Welsh. Battlefield Visualization on the Responsive Workbench. In Case Studies, Proceedings of IEEE Visualization '98, pp. 463–466, IEEE Computer Society Press, October 1998.
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  • Marco Lanzagorta, Milo V. Kral, J. Edward Swan II, George Spanos, Rob Rosenberg, and Eddy Kuo. Three-Dimensional Visualization of Microstructures. In Case Studies, Proceedings of IEEE Visualization '98, pp. 487–490, IEEE Computer Society Press, October 1998.
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  • Klaus Mueller, Torsten Möller, J. Edward Swan II, Roger Crawfis, Naeem Shareef, and Roni Yagel. Splatting Errors and Antialiasing. IEEE Transactions on Visualization and Computer Graphics, 4(2):178–191, April-June 1998.
    Winner of a Naval "Notable Achievement" Award.
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1997

  • J. Edward Swan II, Klaus Mueller, Torsten Möller, Naeem Shareef, Roger Crawfis, and Roni Yagel. An Anti-Aliasing Technique for Splatting. In Proceedings of IEEE Visualization '97, pp. 197–204, IEEE Computer Society Press, October 1997.
    Winner of the "Best Paper" award at IEEE Visualization '97.
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  • J. Edward Swan II. Object-Order Rendering of Discrete Objects. Ph.D. Thesis, Department of Computer and Information Science, The Ohio State University, 1997. Defended May 12, 1997.
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1996

  • Gregory J. Wiet, Don Stredney, Roni Yagel, J. Edward Swan II, Naeem Shareef, Petra Schmalbrock, K. Right, Jack Smith, and D.E. Schuller. Cranial Base Tumor Visualization through High Performance Computing. Journal of Studies in Health Technology and Informatics: Health Care in the Information Age, 29:43–59, January 1996.
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  • Shu-Chieh Wu, Jack W. Smith, and J. Edward Swan II. Pilot Study on the Effects of a Computer-Based Medical Image System. In Proceedings of the Seventeenth Annual Fall Symposium of the American Medical Informatics Association (AMIA), pp. 674–678, New York: Hanley & Belfus, Inc., October 1996.
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  • Roni Yagel, Don Stredney, Gregory J. Wiet, Petra Schmalbrock, Dennis J. Sessanna, Yair Kurzion, Edward Swan, Naeem Shareef, Jack Smith, and D.E. Schuller. Cranial Base Tumor Visualization through Multimodal Imaging Integration and Interactive Display. In Proceedings of the Fourth Meeting of the International Society of Magnetic Resonance in Medicine, April 1996.
    Details     BibTeX     Download: (unavailable)

1995

  • Raghu Machiraju, Edward Swan, and Roni Yagel. Spatial Domain Characterization and Control of Reconstruction Errors. In Proceedings of the 6th EuroGraphics Rendering Workshop '95, pp. 33–44, June 1995.
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  • Raghu Machiraju, Edward Swan, and Roni Yagel. Error-Bounded and Adaptive Reconstruction. Newsletter of SPIE's International Technical Working Group on Electronic Imaging, 4(2), March 1995.
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  • Raghu Machiraju, Edward Swan, and Roni Yagel. Spatial Domain Characterization and Control of Reconstruction Errors. Technical Report OSU-CISRC-4/95-TR17, Ohio State University, 1995.
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  • Raghu Machiraju, Edward Swan, and Roni Yagel. Error-Bounded and Adaptive Image Reconstruction. Technical Report OSU-CISRC-1/95-TR03, Ohio State University, 1995.
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  • Don Stredney, Wayne Carlson, J. Edward Swan II, and Beth Blostein. The Determination of Environmental Accessibility and ADA Compliance through Virtual Wheelchair Simulation. PRESENCE: Teleoperators and Virtual Environments, 4(3):297–305, Summer 1995. First Special Issue on The Application of Virtual Environments to Architecture, Building, and Large Structure Design
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  • Shu-Chieh Wu, Jack W. Smith, and J. Edward Swan II. Pilot Study on the Effects of 3-D Reconstruction of Medical Images on Physician Diagnostic Decision. Technical Report LKBMS-TR-95-101, Ohio State University, 1995.
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1994

  • Wayne Carlson, J. Edward Swan II, Don Stredney, and Beth Blostein. The Application of Virtual Wheelchair Simulation to the Determination of Environmental Accessibility and Standards Compliance in Architectural Design. In J.W. Brahan, editor, Proceedings of the Symposium on Computers & Innovative Architectural Design, The 7th International Conference on Systems Research, Informatics & Cybernetics (ICSRIC '94), August 1994.
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  • Gary Perlman and J. Edward Swan II. Relative Effects of Color-, Texture-, and Density-Coding on Visual Search Performance and Subjective Preference. In Proceedings of the 38th Annual Meeting of the Human Factors and Ergonomics Society, pp. 235–239, HFES, October 1994.
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  • Don Stredney, Roni Yagel, Greg Wiet, Edward Swan, and Ferdi Sheepers. Biomedical Simulations of High Performance Computing. In Presentation at the 103rd meeting of the Ohio Academy of Science, April 1994.
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  • D. Stredney, J. McDonald, G. Wiet, R. Yagel, E. Sindelar, and J.E. Swan. Virtual Simulations Through High Performance Computing. In Proceedings of Medicine Meets Virtual Reality II, pp. 212–215, University of California, January 1994.
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  • Gregory J. Wiet, David E. Schuller, Joseph Goodman, Don Stredney, Charles F. Bender, Roni Yagel, J. Edward Swan II, and Petra Schmallbrock. Virtual Simulations of Brain and Cranial Base Tumors. In Proceedings of the 98th Annual Meeting of the American Academy of Otolaryngology-Head and Neck Surgery, September 1994.
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  • J. Edward Swan II, Don Stredney, Wayne Carlson, and Beth Blostein. The Determination of Wheelchair User Proficiency and Environmental Accessibility Through Virtual Simulation. In Proceedings of the Second Annual International Conference: Virtual Reality and Persons with Disabilities, pp. 156–161, Center on Disabilities, June 1994.
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1993

  • Gary Perlman and J. Edward Swan II. Color versus Texture Coding to Improve Visual Search Performance. In Proceedings of the 37th Annual Meeting of the Human Factors and Ergonomics Society, pp. 343–347, HFES, October 1993.
    Also appears in G. Perlman, G. K. Green, & M. S. Wogalter (Eds.), Human Factors Perspectives on Human-Computer Interaction: Selections from the Human Factors and Ergonomics Society Annual Meetings 1983-1994, Santa Monica, California, HFES, 1995.
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  • J. Edward Swan II. Octree-based Collision Detection with Fast Neighbor Finding. Technical Report OSU-ACCAD-12/93-TR7, Ohio State University, 1993.
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  • J. Edward Swan II and Roni Yagel. Slice-Based Volume Rendering. Technical Report OSU-ACCAD-1/93-TR1, Ohio State University, 1993.
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