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@InProceedings{SIMCHI05-tm,
author = {Mark A. Livingston and Dennis Brown and J. Edward {Swan~II} and
Brian Goldiez and Yohan Baillot and Simon J. Julier and Greg S. Schmidt},
title = {Applying a Testing Methodology for Augmented Reality Interfaces
to Simulation Systems},
booktitle = {2005 International Conference on Human-Computer Interface Advances
for Modeling and Simulation (SIMCHI '05)},
location = {New Orleans, Louisiana, USA},
date = {January 23--25},
month = {January},
year = 2005,
abstract = {
Mobile augmented reality (AR) combines 3D spatially registered
graphics and sounds with a user's perception of the real
world. Combining mobile AR with computer simulation promises to
revolutionize practicing and training for many tasks, especially those
that are naturally conducted in the real world. However, to achieve
this potential, the field needs a much better understanding of how
users perceive and comprehend information that is mediated by an AR
display. We review the work that has been performed in this area to
date and discuss the challenges presented by perceptual issues in AR
for training systems. Then we describe our application of experimental
methodologies which address perceptual and cognitive issues, employs
subject matter experts to ensure domain relevance, and address the
limitations of emerging technology. We apply these methodologies in
the context of a mobile AR simulation system that we have developed to
support military training.
},
}