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@Article{TVCG13-ps,
author = {J. Adam Jones and J. Edward {Swan~II} and Mark Bolas},
title = {Peripheral Stimulation and its Effect on Perceived Spatial Scale in
Virtual Environments},
journal = {IEEE Transactions on Visualization and Computer Graphics:
Proceedings, IEEE Virtual Reality 2013},
year = 2013,
volume = 19,
number = 4,
pages = {701--710},
note = {DOI: 10.1109/TVCG.2013.37.}
abstract = {
The following series of experiments explore the effect of static peripheral
stimulation on the perception of distance and spatial scale in a typical
head-mounted virtual environment. It was found that applying constant white
light in an observer’s far periphery enabled the observer to more accurately
judge distances using blind walking. An effect of similar magnitude was also
found when observers estimated the size of a virtual space using a visual scale
task. The presence of the effect across multiple psychophysical tasks provided
confidence that a perceptual change was, in fact, being invoked by the addition
of the peripheral stimulation. These results were also compared to observer
performance in a very large field of view virtual environment and in the real
world. The subsequent findings raise the possibility that distance judgments in
virtual environments might be considerably more similar to those in the real
world than previous work has suggested.
},
}