J. Edward Swan II

Measuring Virtual Object Location with X-Ray Vision at Action Space Distances

Nate Phillips, Farzana Alam Khan, Mohammed Safayet Arefin, Cindy L. Bethel, and J. Edward Swan II. Measuring Virtual Object Location with X-Ray Vision at Action Space Distances. In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW 2022), pp. 820–821, IEEE Computer Society, March 2022. DOI: 10.1109/VRW55335.2022.00261.

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Abstract

Accurate and usable x-ray vision is a significant goal in augmented reality (AR)development. X-ray vision, or the ability to comprehend location and object information when it is presented through an opaque barrier, needs to successfully convey scene information to be a viable use case for AR. Further, this investigation should be performed in an ecologically valid context in order to best test x-ray vision. This research seeks to experimentally evaluate the perceived object location of stimuli presented with x-ray vision, as compared to real-world perceived object location through a window, at action space distances of 1.5 to 15 meters.

BibTeX

@InProceedings{IEEEVR22-xras,
  author =      {Nate Phillips and Farzana Alam Khan and Mohammed Safayet Arefin and
                 Cindy L. Bethel and J. Edward {Swan~II}},
  title =       {Measuring Virtual Object Location with X-Ray Vision at Action Space
                 Distances},
  booktitle =   {IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts
                 and Workshops (VRW 2022)},
  year =        2022,
  location =    {Christchurch, New Zealand}, 
  publisher =   {IEEE Computer Society}, 
  date =        {March 12--16},
  month =       {March},
  pages =       {820--821},
  note =        {DOI: <a target="_blank"
                 href="https://doi.org/10.1109/VRW55335.2022.00261">
                 10.1109/VRW55335.2022.00261</a>.}, 
  abstract =    {
Accurate and usable x-ray vision is a significant goal in augmented reality (AR)
development.  X-ray vision, or the ability to comprehend location and object 
information when it is presented through an opaque barrier, needs to 
successfully convey scene information to be a viable use case for AR.  Further, 
this investigation should be performed in an ecologically valid context in order 
to best test x-ray vision.  This research seeks to experimentally evaluate the 
perceived object location of stimuli presented with x-ray vision, as compared to 
real-world perceived object location through a window, at action space distances 
of 1.5 to 15 meters. 
}, 
}